AI Insights · Timothy · July 2023
Top 5 Third Person Games on iOS in Egypt Q2 2023
Analyzing the performance of the top 5 third person games on iOS in Egypt during Q2 2023, including metrics on weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 third person games on iOS in Egypt showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared based on Sensor Tower data.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at approximately $25.5K in early April and stabilizing around $15.6K by the end of June. Weekly downloads saw a gradual increase from 6.2K in early May to around 10.3K by the end of June. The game’s active user base demonstrated significant growth, starting at 117K in early May and reaching 178K by the end of June.
Subway Surfers by Sybo Games ApS had a relatively stable weekly revenue, with minor peaks, the highest being $187 in the last week of April. Weekly downloads increased from 5.2K in early May to approximately 8.2K by mid-June. Active users saw a decline from 101.9K in mid-April to around 73.9K in mid-June, before rising again to 80.6K by the end of June.
Going Balls from Supersonic Studios Ltd exhibited a gradual increase in weekly revenue, reaching $76 by mid-June. The game maintained a steady download rate, with numbers ranging from 3.4K to 5K throughout the quarter. Active users showed a slight decline from 11.2K in late March to around 9.1K in early June, before rising to 10.8K by the end of June.
Tall Man Run, also by Supersonic Studios Ltd, had minimal revenue fluctuations, peaking at $14 in early June. Weekly downloads saw significant growth, starting at 2.5K in late March and reaching about 4K by the end of June. Active users steadily increased from 11.8K in late March to 17.1K by the end of June.
Attack Hole - Black Hole Games by Homa Games showed a consistent increase in weekly revenue, peaking at $47 in mid-May. Downloads varied, with a high of 6.4K in late April, followed by a decline to around 1.9K by the end of June. Active users saw a significant rise from 5.6K in late March to 11.4K in late April, before dropping to around 4.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.